Hi David,

audio is definitely not enough in my experience. You will have
environments where ambient noise will mask audio feedback, and then in
a silent environment it may be undesirable to make clicking noises.
Haptic feedback doesn't suffer from that issue.

I had the chance to try a product with a development firmware where
haptics where for some reason disabled, and soon after that I got the
next firmware version with the haptics enabled. I could definitely
feel a positive difference, and I think it's worth the effort.

Cheers,
Alex

On Tue, Mar 25, 2008 at 5:56 PM, David Malouf <[EMAIL PROTECTED]> wrote:
> Hey there,
>
>  My team is being pushed to work out haptic solutions (heck we are motorola
>  and we have an amazing collection of haptic IP on the ROKR for example) for
>  a new product I'm working on.
>
>  After several months of iPhone use my own heuristic evaluation is that audio
>  is much more helpful that haptic responses. I've used various LG products as
>  comparison and of course the Moto products. I know that Samsung and Nokia
>  are investing in Immersion's vibration technology.
>
>  But again, since none of this aid in target acquisition, touch screen
>  sensitivity, or help with blind actions, I'm not convinced of the total
>  value of doing this tremendous amount of engineering work to make it
>  effective.
>
>  What do people think and what experiences do people have?
>
>  -- dave
>
>
>  --
>  David Malouf
>  http://synapticburn.com/
>  http://ixda.org/
>  http://motorola.com/
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