The most common misconception about design research is that you are  
asking users what the design should be. You aren't (or shouldn't be).  
Instead, the best design research I've been involved in is about  
finding data on three things:

1. Unmet needs. Usually unspoken and unrealized. Yes, people would  
have asked for a faster horse, but what is the need there? To travel  
longer distances quicker. The automobile was the solution to that need.

2. Pain points. Where is what is being done now difficult?

3. Opportunities. Where is there a space for a product or service that  
would meet those unmet needs or fix the pain points?

Then it is our job to design the solution. This is what we are paid to  
do. :) Now, obviously, if a research subject comes up with a good  
solution, by all means steal it!

Dan


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