Edson, there isn't much in terms of published work on game specific interaction design. My colleague and I recently picked up the only two books she'd found, which are:
http://www.amazon.com/Game-Development-Essentials-Interface-Design/dp/1418016209 (Overview of the field, rather glossy) http://www.amazon.com/Game-Interface-Design-Brent-Fox/dp/1592005934/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1207124267&sr=1-1 (Uses rather simple little games as example, goes into more detail) I haven't had the time to read them thru yet, so I can't endorse any of them. If you find the game design patterns-paper interesting, Staffan and Jussi released their work in book form a few years ago: http://www.amazon.com/Patterns-Game-Design-Development/dp/1584503548/ref=sr_1_1?ie=UTF8&s=books&qid=1207124371&sr=1-1 On a personal note, I find the notion of verbs in game design helpful for game interaction design. I also use a game design model that I myself created a few years ago to aid me in the process I will hopefully have time to publish it RSN. Send me a note if you want me to let you know when that happens. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27814 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
