To elaborate on how Axure can help with this... On 5/30/08, Dan Brown <[EMAIL PROTECTED]> wrote: > > > We've found it most effective to document each "panel" (we call them > components) separately. One page of your document can show different > versions/states.
This is exactly how Axure handles it when you output printed documentation. However, it's slightly annoying as the "dynamic panels" section is at the end of the document. When I generate a spec I cut and paste this info to be near the container page. So it ends up looking like this: Page Wireframe Page Annotations Dynamic Panel State 1 Wireframe DP State 1 Annotations DP State 2 Annotations Etc. When you create a DP, you specify its 1 or more states. Then when you edit each state, it displays as its own wireframe. If it's the first state, that's what you'll see on the actual page wireframe. You then use interactions (OnClick, OnMouseEnter, etc.) to change the state of the panel in the HTML prototype. We put each panel and each wireframe in separate files. This way we can > "place" one inside the other. When one file is updated, it is reflected in > all the other files in which it's been placed. This technique makes the > documentation much easier to manage because a certain amount of that > management is automated. In Axure, you have the capability to create "masters." You can create a master that has a dynamic panel and drag it to as many pages as you like. If you change something about the master, every instance of that master instantly reflects the change. Now the tools that do this successfully are limited. We use Adobe InDesign > CS3, which does file-placing beautifully. OmniGraffle's support is limited. > Visio's support is promising, but I haven't used the tool in a while, so I > can't speak to it. Since I've started using Axure (maybe 2.5 years ago), I literally have not used Visio for wireframes *at all.* It meets more of our needs more easily, oh and it outputs prototypes too. : ) Seriously though, the ease of accomplishing what I need to accomplish plus the ability to do rapid prototyping has revolutionized and improved the way I work. It has improved the quality of my work as well, by allowing me to ideate madly and then very quickly and simply test those ideas. I hope this is all helpful! If you have any specific questions, feel free to ask. - F. ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
