No.2 below is what I mean by "greedy" in this case. All you need to do
in a normal phone call is hold the phone. Whereas in a video call you
constantly need to pay attention to the logistics.

On Fri, May 30, 2008 at 5:34 PM, Peyush Agarwal
<[EMAIL PROTECTED]> wrote:
> Alexander,
> I'm not sure I agree with the notion of 'greedy interface' as the problem. I 
> mean, it's the whole point when you do video calls, no?
>
> I think rather that there are 3 general issues with video phoning -
> 1. Technology - they are bandwidth heavy, and unreliable in terms of quality. 
> Sometimes it's good other times choppy etc. It has to work like tv all the 
> time from any location. Sort of how audio phoning works.
> 2. Logistics - maybe this is also technological, but it's too much hassle to 
> sit in the right place, have the right lighting etc. to make it worthwhile. I 
> remember when I first used webcams (low res, choppy etc.) the excitement of 
> seeing someone from another part of the world was quickly overcome by 
> constantly wanting to 'place' them such that I could be 'eye to eye' with 
> them, and be able to see their face properly etc. Typically, lights behind 
> the person that work fine as local ambient light are terrible for the person 
> on the other end of the call - all they see is a silhouette.
> 3. Privacy - I think it would be just terrible if you HAD to use 
> videoconferencing - I don't have to pat down my cowlick in order to speak 
> over the phone today, or put on a tie etc.
>
> -Peyush
>
>
>
> <Because it's a greedy mobile interface:
>
> http://www.adaptivepath.com/blog/2008/05/21/greedy-mobile-interfaces/>
>
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