Brett, I should've been more clear. I got my start out of school working
in architecture and, as a result, took Adelle's request for "isometric
navigation" a bit too literally. This site happens to be the only
example I can recall seeing that addresses this particular type of
perspective. "Isometric" is a fairly specific term, where "perspective"
offers much more flexibility.

 

On that note, see the Weiden Kennedy site. http://www.wk.com It takes a
few clicks through to see the forms really appear in perspective. Much
less literal than what I'd referenced earlier, but in perspective
nonetheless. 

 

 

PK

 

From: Brett Ingram [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, June 17, 2008 3:43 PM
To: Pace Koenig; IxDA Discuss
Subject: Re: [IxDA Discuss] isometric navigation and perspective

 

If your email had not indicate there would be "navigation in
perspective" I don't think I would have clicked on anything in the
image. I almost didn't anyway. There is no affordance and I thought it
was just artwork.





 

On Jun 17, 2008, at 8:56 AM, Pace Koenig wrote:





Adelle,

 

http://www.miamiadschool.com/ comes to mind as a good example of

navigation in perspective. It's taken some obvious queues from Sim City,

but should help provide some direction.

 

 

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