On Jul 25, 2008, at 6:20 AM, matthew Smith wrote:

How would you best describe what Pattern Tap showcases? What language
would you change or redefine? I'd be interested to see how we can
gaurd those terms well, and honor the work of folks like yourself,
while hopefully at the same time, offering a bit of expansion to
terms like "pattern".

A collection of designs for inspiration.

It's my opinion that "general" pattern libraries are of limited value.

What teams really need are libraries of patterns that have been proven for their users in their specific design contexts. These will include localized thinking, including brand-related issues and details about the things that make their own experience unique, such as voice, tone, and feel.

For example, the patterns for KodakGallery.com would be very different from the patterns for Flickr.com, even though they'll have a lot of the same types of elements, because they are trying for very different experiences.

I think both teams could turn to a site like PatternTap for inspiration (which I think is your goal), but would create a library of patterns that was unique to their own needs and offerings.

That's my take.

Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: [EMAIL PROTECTED] p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks

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