The contraption they have for a mouse could cause some 'gorilla arm' issues, but there are other 3D input devices that work fine - anyone played a Wii?
The second and third videos don't show all the different contexts the mobile device could get used in, but I think something really interesting lives in the concept of action-context-awareness - based on imaging, touchscreen signatures, and accelerometer input. If you bring the mobile device to your ear, it switches to voice activated phone. If you bring it to your eye, it goes to camera mode. If you start walking around, the accelerometer detects the movement and goes into some customizable mode such as GPS maps directions. If you drop it, it runs a self diagnostic for damage. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=31824 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
