On Sep 3, 2008, at 11:02 AM, Andrei Herasimchuk wrote:
I think this is a key point. I expect that AIR and Chrome are
signaling a major change in capabilities for developers.
Interaction designers need to be on top of this, so they can be
there to help make great designs. Otherwise, we'll be back in the
world of "we implemented it because we could" experiences.
The thing I think you are missing is that Chrome is still a
"browser." That's the crux of problem. Unless Google makes an
explicit break from being a web browser and being more of an
application environment, all I see is a 4th browser that I have to
worry about for compatibility checking. That's not what the web
design world needs right now.
Worse, if Google adds new functionality that is only available in
Chrome, then we have the Microsoft IE situation from 2000-2005 all
over again, and even Microsoft lost that battle. So if Chrome is
purely web standards based, what exactly is new about it other than
performance?
I'm not saying it's not cool. I'm questioning what we're supposed to
do with it, and if it's browser #4, I can pretty much tell you not
much new is going to be done with it. All we'll do is build stuff
that works across all the browsers, and be happy it's faster on
Chrome. I'm not sure how that makes for innovative work.
If Chrome is a competitor to AIR then LOTS can be done with it.
Ok. I get where you're coming from and I think we agree.
My understanding is that Chrome is a platform that lets things like
Gears and AIR run more effectively. It should be compatible, just more
robust and less "hacky". Gears and AIR run everywhere (except on my
iphone, but that's a different problem), so this just lets them run
better.
But, we've now left the realm of what I know and are in the realm of
conjecture (at least for me). I'll wait and see if Chrome actually is
something more than Browser #4. (Does that demote Opera to #5?)
Jared
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