Taste. It's something people don't really talk about, and I find it lacking pretty much everywhere, save Apple products, maybe. Here's an article by Paul Graham that sums up the problem. http://paulgraham.com/taste.html
-Mark On Tue, Oct 14, 2008 at 2:59 PM, Melissa Sherman <[EMAIL PROTECTED]>wrote: > (I'm sure this has been asked countless times before but I can't help > myself.) > > I'm looking for the habits of effective designers. Not necessarily hard > or soft skills. > > Collaboration, communication, documentation, and investigation techniques > all play a part but I'm looking for other, more specialized (or peculiar) > routines and habits common to effective designers.The more specialized and > peculiar the better! > > > > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [EMAIL PROTECTED] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
