Yo Kim: re: "Suggestions for further reading based on what the user has already viewed. Feedback, ratings, and comments."
I heard Vignette's Social Search presents results to users based to some extent on user's context (what they have read/seen/clicked-through). Not sure if this is true - but it seemed like that is what Vingette is selling their social search as. My thoughts about contextual predictive disclosure is that to the extent that you know, at least within a walled community - the user's behavior, reading, friends, comments, ugc - that you could predict what they might be interested in and present not just search results - but other forms of content - similar to some degree to the recommended merchandizing based on dimensional wayfinding in Endeca's engine. On Wed, Oct 22, 2008 at 12:28 PM, Kim Bieler <[EMAIL PROTECTED]>wrote: > Dan, > > I haven't explored this idea rigorously, but something I'm always thinking > about is funneling. Or maybe a better way of putting it is, setting & > fulfilling expectations. Is this the same thing as progressive disclosure? > It's certainly related to the paradox of choice. > > I'm talking about building pages so there are clear indicators for what to > do next and what I should expect when I get there. An obvious example is a > shopping cart or well-designed signup funnel. But even in information sites, > you can lead users through the content in a way that builds commitment or > engagement. Slideshows accompanying newspaper articles, for example. > Suggestions for further reading based on what the user has already viewed. > Feedback, ratings, and comments. > > Like I said, not very well thought out. But I would suggest "What next?" as > a design principle, if not an IA principle. > > > -- Kim > > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [EMAIL PROTECTED] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > -- ~ will "Where you innovate, how you innovate, and what you innovate are design problems" --------------------------------------------------------------------------------------------- Will Evans | User Experience Architect tel: +1.617.281.1281 | [EMAIL PROTECTED] aim: semanticwill | gtalk: wkevans4 twitter: semanticwill | skype: semanticwill --------------------------------------------------------------------------------------------- ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
