DeBono's version of Simplicity is useful here. In his book on the subject (which, IMHO is the best one he's written) he compares complexity to energy. You can't remove it, you can only shunt it around to different places. Sometimes that means pushing it onto the computer to do some complexity crunching, sometimes onto the developers and designers who have to spend time and effort to work things out so that they can be simpler for the end user. Sometimes the end user gets a good dose of it, depending on the circumstances and abilities of the end user (for example, a router than can only be set up via the command line). Whatever you do - the complexity existing in the system remains, it just gets moved around and hidden (sometimes).

What Dave is getting at here is that design isn't so much about simplicity as it is about clarity.

Simplicity is a lack of complexity. It is easy to make the simple clear. It is difficult to bring clarity to the complex. Design isn’t about making the complex simple—it is making the complex understandable.

Best,

Andy

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Andy Polaine

Research | Writing | Strategy
Interaction Concept Design
Education Futures

Twitter: apolaine
Skype: apolaine

http://playpen.polaine.com
http://www.designersreviewofbooks.com
http://www.omnium.net.au
http://www.antirom.com

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