For those that came - and those that didn't: Check out Networked Publics, Electronic Tribes, and Josh Porter's Designing for the Social Web.
On Fri, Nov 21, 2008 at 11:22 AM, Adrian Chong <[EMAIL PROTECTED]>wrote: > Will, > > Thanks so much for speaking. It was a great presentation. Just wanted > to ask you the two books you mentioned during the beginning of your > talk i jotted down (quite incorrectly) electronic tribes and networked > people. What were those 2 books again? > > Thanks, > Adrian > > On Fri, Nov 21, 2008 at 10:02 AM, William Evans <[EMAIL PROTECTED]> > wrote: > > I just wanted to thank Nasir and all those that buster their butts to > make > > lady night rock. Big thanks also go out to the people at Huge who make it > at > > work!! > > > > will evans > > emotive architect & > > hedonic designer > > [EMAIL PROTECTED] > > 617.281.1281 > > twitter: semanticwill > > aim: semanticwill > > gtalk: wkevans4 > > skype: semanticwill > > _________________________ > > Sent via iPhone > > > > > > On Nov 20, 2008, at 6:49 PM, "Nasir Barday" <[EMAIL PROTECTED]> > wrote: > > > >> Okay, we're streaming this puppy. Here goes nuthin ... fun starts at > 7pm: > >> > >> > http://www.ustream.tv/channel/nyc-ixda---will-evans---built-for-conversation%3A-th > >> > >> - Nasir > >> > >> On Mon, Oct 27, 2008 at 8:04 AM, NYC IxDA <[EMAIL PROTECTED]> wrote: > >> > >>> IxDA NYC requests the pleasure of your company at our November event, > >>> "Built > >>> For Conversation: The Interaction Design of Social Media Networks" by > >>> visiting speaker Will Evans. Our host for the evening will be the > >>> generous > >>> people of HUGE. > >>> > >>> RSVP: http://upcoming.yahoo.com/event/1283042/?ps=5 > >>> Attendance is limited to 125 people. > >>> Only those on the RSVP list will be admitted (please bring photo ID). > >>> > >>> TALK DETAILS > >>> "Built For Conversation: The Interaction Design of Social Media > Networks" > >>> > >>> Social Media Networks, because they are built on the collective > >>> participation of individuals, can only be effectively guided by means > of > >>> a > >>> researched and learned examination of social psychology. It is the > >>> interaction designer's job to understand how social media ecosystems > are > >>> likely to evolve, given the interaction of the application constraints > >>> with > >>> users -- each of which with their own goals, prejudices, social ties, > >>> needs > >>> for sociality and irrational decision-making. > >>> > >>> Design choices affecting application design, functions, and features > can > >>> only steer individual and aggregate participation within the social > >>> network. > >>> This talk will begin with the basics of social psychology as it > pertains > >>> to > >>> social media and networking sites and give a brief overview of identity > >>> creation in the context of social networking theory. > >>> > >>> We will discuss design patterns in social media site architecture and > >>> their > >>> impact on human behavior, and why interaction designers engaged in > >>> building > >>> social networking ecosystems must leverage sociology, social network > >>> analysis, and behavioral economics to ensure their social media site is > >>> Built for Conversation. Time permitting I will discuss two case studies > - > >>> why social media/networking functionality failed on Kayak.com, and why > it > >>> succeeded on Gather.com -- lessons learned the hard way. > >>> > >>> DATE and TIME > >>> Thursday, November 20th > >>> 6:30 - 7:00 networking and refreshments > >>> 7:00 - 8:00 presentation > >>> 8:00 - 8:30 Q&A and discussion > >>> Important: Please plan to arrive no later than 6:50 p.m. to clear > >>> security > >>> and be seated. > >>> > >>> LOCATION > >>> HUGE > >>> 45 Main Street, 2nd floor > >>> Brooklyn, NY 11201 > >>> http://www.hugeinc.com > >>> Google map: http://tinyurl.com/5rwy57 > >>> Subway directions: F to York Street or A/C to High Street > >>> http://hugeinc.com/contactus/contact_subway.html > >>> > >>> RSVP: http://upcoming.yahoo.com/event/1283042/?ps=5 > >>> Attendance is limited to 125 people. > >>> Only those on the RSVP list will be admitted (please bring photo ID). > >>> > >>> ABOUT OUR SPEAKER > >>> Will Evans is founder and Principal User Experience Architect for > >>> Semantic > >>> Foundry with 14 years industry experience in information architecture > >>> user > >>> experience design. His experience includes directing interaction design > >>> and > >>> information architecture for AIR Worldwide, UX architect for web 2.0 > >>> social > >>> networking site Gather.com, and UX architect responsible for > information > >>> architecture and interaction design for Kayak.com. He has worked at > >>> enterprise technology companies Lotus/IBM (where he was the senior > >>> information architect), and Curl, a DARPA-funded MIT project at the > MIT > >>> Laboratory for Computer Science. Most recently, Will has lead redesign > >>> projects incorporating social media, crowdsourcing and social > networking > >>> for > >>> startups and Fortune 100 companies. > >>> > >>> Will holds masters degrees in business administration, human-computer > >>> interaction and cognitive psychology. His interests and studies have > >>> focused > >>> on design, information architecture, human factors and information > >>> visualization. He earned his undergraduate degree in mathematics and > >>> philosophy. > >>> > >>> ABOUT OUR HOST > >>> HUGE is a leading independent interactive agency that specializes in > >>> building sustainable businesses online for some of the largest and most > >>> demanding companies in the world. Founded in 1999, HUGE has evolved a > >>> unique > >>> methodology and culture that combine the best aspects of research, > >>> user-centered design, product planning, and technology expertise. The > >>> customer experiences designed by HUGE generate over $3.6 billion in > >>> annual > >>> revenue and are visited by over 120 million unique users each month. > With > >>> offices in New York, Los Angeles, Atlanta and London, clients include > >>> IKEA, > >>> JetBlue Airways, Scholastic, TheStreet.com, Time Inc. and Readers > Digest. > >>> ________________________________________________________________ > >>> Welcome to the Interaction Design Association (IxDA)! > >>> To post to this list ....... [EMAIL PROTECTED] > >>> Unsubscribe ................ http://www.ixda.org/unsubscribe > >>> List Guidelines ............ http://www.ixda.org/guidelines > >>> List Help .................. http://www.ixda.org/help > >>> > >> ________________________________________________________________ > >> Welcome to the Interaction Design Association (IxDA)! > >> To post to this list ....... [EMAIL PROTECTED] > >> Unsubscribe ................ http://www.ixda.org/unsubscribe > >> List Guidelines ............ http://www.ixda.org/guidelines > >> List Help .................. http://www.ixda.org/help > > > > ________________________________________________________________ > > Welcome to the Interaction Design Association (IxDA)! > > To post to this list ....... [EMAIL PROTECTED] > > Unsubscribe ................ http://www.ixda.org/unsubscribe > > List Guidelines ............ http://www.ixda.org/guidelines > > List Help .................. http://www.ixda.org/help > > > > > > -- > Adrian Chong > www.adrianchong.com/blog > -- ~ will "Where you innovate, how you innovate, and what you innovate are design problems" --------------------------------------------------------------------------------------------- Will Evans | User Experience Architect tel: +1.617.281.1281 | [EMAIL PROTECTED] aim: semanticwill gtalk: semanticwill twitter: semanticwill skype: semanticwill --------------------------------------------------------------------------------------------- ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
