For those that came - and those that didn't:
Check out Networked Publics, Electronic Tribes, and Josh Porter's Designing
for the Social Web.

On Fri, Nov 21, 2008 at 11:22 AM, Adrian Chong <[EMAIL PROTECTED]>wrote:

> Will,
>
> Thanks so much for speaking. It was a great presentation. Just wanted
> to ask you the two books you mentioned during the beginning of your
> talk i jotted down (quite incorrectly) electronic tribes and networked
> people. What were those 2 books again?
>
> Thanks,
> Adrian
>
> On Fri, Nov 21, 2008 at 10:02 AM, William Evans <[EMAIL PROTECTED]>
> wrote:
> > I just wanted to thank Nasir and all those that buster their butts to
> make
> > lady night rock. Big thanks also go out to the people at Huge who make it
> at
> > work!!
> >
> > will evans
> > emotive architect &
> > hedonic designer
> > [EMAIL PROTECTED]
> > 617.281.1281
> > twitter: semanticwill
> > aim: semanticwill
> > gtalk: wkevans4
> > skype: semanticwill
> > _________________________
> > Sent via iPhone
> >
> >
> > On Nov 20, 2008, at 6:49 PM, "Nasir Barday" <[EMAIL PROTECTED]>
> wrote:
> >
> >> Okay, we're streaming this puppy. Here goes nuthin ... fun starts at
> 7pm:
> >>
> >>
> http://www.ustream.tv/channel/nyc-ixda---will-evans---built-for-conversation%3A-th
> >>
> >> - Nasir
> >>
> >> On Mon, Oct 27, 2008 at 8:04 AM, NYC IxDA <[EMAIL PROTECTED]> wrote:
> >>
> >>> IxDA NYC requests the pleasure of your company at our November event,
> >>> "Built
> >>> For Conversation: The Interaction Design of Social Media Networks" by
> >>> visiting speaker Will Evans. Our host for the evening will be the
> >>> generous
> >>> people of HUGE.
> >>>
> >>> RSVP: http://upcoming.yahoo.com/event/1283042/?ps=5
> >>> Attendance is limited to 125 people.
> >>> Only those on the RSVP list will be admitted (please bring photo ID).
> >>>
> >>> TALK DETAILS
> >>> "Built For Conversation: The Interaction Design of Social Media
> Networks"
> >>>
> >>> Social Media Networks, because they are built on the collective
> >>> participation of individuals, can only be effectively guided by means
> of
> >>> a
> >>> researched and learned examination of social psychology. It is the
> >>> interaction designer's job to understand how social media ecosystems
> are
> >>> likely to evolve, given the interaction of the application constraints
> >>> with
> >>> users -- each of which with their own goals, prejudices, social ties,
> >>> needs
> >>> for sociality and irrational decision-making.
> >>>
> >>> Design choices affecting application design, functions, and features
> can
> >>> only steer individual and aggregate participation within the social
> >>> network.
> >>> This talk will begin with the basics of social psychology as it
> pertains
> >>> to
> >>> social media and networking sites and give a brief overview of identity
> >>> creation in the context of social networking theory.
> >>>
> >>> We will discuss design patterns in social media site architecture and
> >>> their
> >>> impact on human behavior, and why interaction designers engaged in
> >>> building
> >>> social networking ecosystems must leverage sociology, social network
> >>> analysis, and behavioral economics to ensure their social media site is
> >>> Built for Conversation. Time permitting I will discuss two case studies
> -
> >>> why social media/networking functionality failed on Kayak.com, and why
> it
> >>> succeeded on Gather.com -- lessons learned the hard way.
> >>>
> >>> DATE and TIME
> >>> Thursday, November 20th
> >>> 6:30 - 7:00 networking and refreshments
> >>> 7:00 - 8:00 presentation
> >>> 8:00 - 8:30 Q&A and discussion
> >>> Important: Please plan to arrive no later than 6:50 p.m. to clear
> >>> security
> >>> and be seated.
> >>>
> >>> LOCATION
> >>> HUGE
> >>> 45 Main Street, 2nd floor
> >>> Brooklyn, NY 11201
> >>> http://www.hugeinc.com
> >>> Google map: http://tinyurl.com/5rwy57
> >>> Subway directions: F to York Street or A/C to High Street
> >>> http://hugeinc.com/contactus/contact_subway.html
> >>>
> >>> RSVP: http://upcoming.yahoo.com/event/1283042/?ps=5
> >>> Attendance is limited to 125 people.
> >>> Only those on the RSVP list will be admitted (please bring photo ID).
> >>>
> >>> ABOUT OUR SPEAKER
> >>> Will Evans is founder and Principal User Experience Architect for
> >>> Semantic
> >>> Foundry with 14 years industry experience in information architecture
> >>> user
> >>> experience design. His experience includes directing interaction design
> >>> and
> >>> information architecture for AIR Worldwide, UX architect for web 2.0
> >>> social
> >>> networking site Gather.com, and UX architect responsible for
> information
> >>> architecture and interaction design for Kayak.com. He has worked at
> >>> enterprise technology companies Lotus/IBM (where he was the senior
> >>> information architect), and  Curl, a DARPA-funded MIT project at the
> MIT
> >>> Laboratory for Computer Science. Most recently, Will has lead redesign
> >>> projects incorporating social media, crowdsourcing and social
> networking
> >>> for
> >>> startups and Fortune 100 companies.
> >>>
> >>> Will holds masters degrees in business administration, human-computer
> >>> interaction and cognitive psychology. His interests and studies have
> >>> focused
> >>> on design, information architecture, human factors and information
> >>> visualization. He earned his undergraduate degree in mathematics and
> >>> philosophy.
> >>>
> >>> ABOUT OUR HOST
> >>> HUGE is a leading independent interactive agency that specializes in
> >>> building sustainable businesses online for some of the largest and most
> >>> demanding companies in the world. Founded in 1999, HUGE has evolved a
> >>> unique
> >>> methodology and culture that combine the best aspects of research,
> >>> user-centered design, product planning, and technology expertise. The
> >>> customer experiences designed by HUGE generate over $3.6 billion in
> >>> annual
> >>> revenue and are visited by over 120 million unique users each month.
> With
> >>> offices in New York, Los Angeles, Atlanta and London, clients include
> >>> IKEA,
> >>> JetBlue Airways, Scholastic, TheStreet.com, Time Inc. and Readers
> Digest.
> >>> ________________________________________________________________
> >>> Welcome to the Interaction Design Association (IxDA)!
> >>> To post to this list ....... [EMAIL PROTECTED]
> >>> Unsubscribe ................ http://www.ixda.org/unsubscribe
> >>> List Guidelines ............ http://www.ixda.org/guidelines
> >>> List Help .................. http://www.ixda.org/help
> >>>
> >> ________________________________________________________________
> >> Welcome to the Interaction Design Association (IxDA)!
> >> To post to this list ....... [EMAIL PROTECTED]
> >> Unsubscribe ................ http://www.ixda.org/unsubscribe
> >> List Guidelines ............ http://www.ixda.org/guidelines
> >> List Help .................. http://www.ixda.org/help
> >
> > ________________________________________________________________
> > Welcome to the Interaction Design Association (IxDA)!
> > To post to this list ....... [EMAIL PROTECTED]
> > Unsubscribe ................ http://www.ixda.org/unsubscribe
> > List Guidelines ............ http://www.ixda.org/guidelines
> > List Help .................. http://www.ixda.org/help
> >
>
>
>
> --
> Adrian Chong
> www.adrianchong.com/blog
>



-- 
~ will

"Where you innovate, how you innovate,
and what you innovate are design problems"

---------------------------------------------------------------------------------------------
Will Evans | User Experience Architect
tel: +1.617.281.1281 | [EMAIL PROTECTED]
aim: semanticwill
gtalk: semanticwill
twitter: semanticwill
skype: semanticwill
---------------------------------------------------------------------------------------------
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to