Alan, have you looked at Bill Scott's rich interaction patterns at http://developer.yahoo.com/ypatterns or in his recent O'Reilly book? He puts a lot of thought into patterns like "Hover Invitation" and he also shares the idea of an interesting moments storyboard grid (which, for YUI, translates into event handlers), as a tool for thinking through all of the junctions at which various affordances (YUI calls them actors) on the screen have the opportunity to change state or behavior to indicate permitted and nonpermitted actions.
-x- > > On Dec 1, 2008, at 7:59 PM, Alan Wexelblat wrote: > > I have a screen with a slightly unusual UI. There is a table of rows >> that can be edited in place, but you can also drag and drop the rows, >> somewhat in the style of Excel. You can also drag the rows onto >> targets adjacent to the grid. >> >> The question is - how do I give people reasonable visual cues that >> drag-and-drop are acceptable actions here? >> > I'd also look at how Netflix and iPhone use little handles for sliding rows or items up and down a list. In such cases I think the mouse pointer often changes to a two or four-way arrow to show draggability. -xian- -- Christian Crumlish http://xianlandia.com Yahoo! pattern detective http://design.yahoo.com Yahoo! Developer Network evangelist http://open.yahoo.com IA Institute treasurer http://iainstitute.org ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
