Hi guys
I'm writing some workshop material on high-level structures for
interfaces - explaining different high-level patterns that an interface
may use (e.g. linear, two/three panels, canvas plus tools, dashboards etc)
I always like to provide additional reading, but can't find any good
references for this material, except for the Tidwell book. Most pattern
libraries focus on much more granular combinations of components, not
the high-level structure.
Any ideas for articles or references? Otherwise I'm just gonna have to
write something up myself ;)
Donna
--
Donna Spencer - Maadmob
[email protected]
02 6255 4993 / 0409778693
http://maadmob.com.au/
http://www.rosenfeldmedia.com/books/cardsorting/
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