Andy, a few comments:

re: scale (# of students)
Education is not just a business. Yes, it IS a business. Or more
aptly, it has to deal with financial realities like every one/thing
else. But education is also a social contract. Keeping class sizes
reasonable and not degrading methods for the purpose of increasing
profits.

Further, I'm severely worried that the way we as educators are
responding to the new and heavy demands for post-graduate education.
How do we respond to it? I know I'm not being clear, but it seems to
me that the rush to "remote education" especially in the design
context where "knowledge" is but a piece of the total of the
education system.

Here's my thought. A person gets a masters degree remotely. They
have a diploma and a set of transcripts, but is that masters REALLY
1) a true "masterery" of the material, methods, practice, culture
and philosophy behind the degree? 2) the same value as the same
degree (in title) from another institution? Of course, we already
have secondary methods of evaluating degrees, right? I.e. we prefer
ivy league degrees over others, or we look at specific degree ranking
publications, etc. etc. But my concern is that we are actually in this
mad rush to educate ourselves and provide the service of education,
and not thinking about the long term ramifications of the services we
are offering.

re: Critique
Andy, my reading of what you suggest about critique doesn't make
sense to me. critique is not something you offer, but something you
facilitate as an instructor. Critique in the studio is about the
students more than it is about you. For me this requires 2 things to
work: 1) Real-time communication and 2) small groups. the reason is
that it requires manageability and relationship building. For
students to critique each other well they need to have that
relationship that comes from the camaraderie of  small group studio.
This also takes time to develop.

Now one might argue, suggest that "studio" is for undergraduate
education. This is where design education teaches studio and critique
(as it well should) and thus it is not needed in the masters level. I
would love to think so, but way too many applying to interaction
design programs have never gone through foundation studio courses of
any kind, so the grad environment is where they'd be able to do just
that. For example the ID program at Pratt is 2 years for people who
have a design degree (bachelors) and 3 years for everyone else b/c
they require a full year of foundation before you continue into the
real degree program. At SCAD, I understand we do this based on
portfolio review. if your portfolio doesn't demonstrate
"undergraduate" abilities, we tell the student they have to do the
undergrad version of the courses before they can continue at the grad
level. (obviously, increasing their time in the program).

I think the MBA has killed education. Seriously, the MBA has been
crafted to be a cookie cutter degree, towards the purpose of going to
the next step in the bank or consultancy practice. B/c it is this
vocational requirement there is a mass economic system around MBAs
all over the world. It feels like to me that we are expecting the
same type of education system to take place in our design education
and career paths and I feel this is a shame.

-- dave



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Posted from the new ixda.org
http://www.ixda.org/discuss?post=37349


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