Hi All,


I just started working with sound as a source of information, among other things, and my starting point was Gestalt, and basic design principles to study sound pieces, from sound artists to raw pop, it seems to me there's a need to put together some sort of document which talks about this, framing sound within our design realm. And I'm not talking from the "sound design" perspective, since it appears to be a whole different discipline. What I'm looking for is, to find a design answer to understand sound as a critical piece of a communication/product/interactive/experience piece. I've been in touch with the max/msp community, but their approach to sound is located further away in the art spectrum. So my questions are quite broad, who's working on this, and which docs/books should I look for to find further info?

Thank you very much!

Best,

Leonardo Parra.
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