Not quite familiar with theatre myself, could you point at some
references?
- Leonardo.
On Jan 26, 2009, at 6:01 PM, Angel Marquez wrote:
Theatre has been doing it for centuries.
On Mon, Jan 26, 2009 at 7:06 AM, Leonardo Parra Agudelo wrote:
Hi All,
I just started working with sound as a source of information, among
other things, and my starting point was Gestalt, and basic design
principles to study sound pieces, from sound artists to raw pop, it
seems to me there's a need to put together some sort of document
which talks about this, framing sound within our design realm. And
I'm not talking from the "sound design" perspective, since it
appears to be a whole different discipline. What I'm looking for
is, to find a design answer to understand sound as a critical piece
of a communication/product/interactive/experience piece.
I've been in touch with the max/msp community, but their approach
to sound is located further away in the art spectrum. So my
questions are quite broad, who's working on this, and which docs/
books should I look for to find further info?
Thank you very much!
Best,
Leonardo Parra.
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