To address Andrei's issue with the term RED, I would say that it was an attempt to create a term that was at descriptive of both the short timeframes these projects often entail (Rapid) and the fact that the designers are experts (particularly in designing in high-pressure conditions, complex situations and needs, and with familiarity within the domain).
I wouldn't get hung up on the term, as we certainly don't. It's problematic reducing complex approaches to terms to begin with. But as I'd stated up front, terms such as "genius design" were even more problematic, and failed even to attempt to describe what was actually occurring in at least the types of rapid development environments I and others have pursued. Hence the more descriptive term. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37626 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
