We have just finished an iPhone application. Its hard to beat designing on the device itself as there are a lot of things that only become apparent when its running on the phone. The simulator is good, but its only that, a simulator. Opening dummy interfaces as images and testing things that way on the device can be a compromise if your not up to placing actual controls in objective c.

On 5 Feb 2009, at 19:36, Andre Charland wrote:

I'm not sure what type of app you're trying to build, but you could also consider www.phonegap.com. It's open source development framework that lets you build native iPhone and Android apps with plain old HTML and JavaScript so you can design and test right in the browser. Also I seem to remember
somebody build an iPhone simulator in Adobe AIR that you could use for
design and testing. I can't seem to find it now though, even with the power
of the Google.
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