We have just finished an iPhone application. Its hard to beat
designing on the device itself as there are a lot of things that only
become
apparent when its running on the phone. The simulator is good, but its
only that, a simulator. Opening dummy interfaces as images and testing
things that way on the device can be a compromise if your not up to
placing actual controls in objective c.
On 5 Feb 2009, at 19:36, Andre Charland wrote:
I'm not sure what type of app you're trying to build, but you could
also
consider www.phonegap.com. It's open source development framework
that lets
you build native iPhone and Android apps with plain old HTML and
JavaScript
so you can design and test right in the browser. Also I seem to
remember
somebody build an iPhone simulator in Adobe AIR that you could use for
design and testing. I can't seem to find it now though, even with
the power
of the Google.
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