First, I agree with Dave that you have to take Joel's lingo with a pinch of MS salt from the 90s.
However, I have to say his comment that PMs (read designers) must keep the developers happy lest they go off and do WTF they feel like made me shudder. I've spent a lot of my career trying to help devs and designers get along (I admit, having a CS degree helps), and part of that effort was in helping each side recognize that both had something to add to the conversation, and that both could be wrong. Now here's Joel telling us that those gods in mortal flesh, programmers, must be appeased, lest the design be cast aside. And he's saying this is the RIGHT WAY for things to be. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=39701 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
