When asked "what tool to you use to create that
presentation," (abstraction - that *deliverable* because it is a
common enough question that can be abstracted up a level); what did
John Maeda say in response?
Yes - this is a test Professor, and there is no sliding scale here.
~ will
"Where you innovate, how you innovate,
and what you innovate are design problems"
--------------------------------------------------------------------------------
Will Evans | User Experience Architect
tel: +1.617.281.1281 | [email protected]
http://blog.semanticfoundry.com
http://www.linkedin.com/in/semanticwill
aim: semanticwill
gtalk: semanticwill
twitter: semanticwill
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On Mar 12, 2009, at 7:52 AM, Todd Zaki Warfel wrote:
On Mar 12, 2009, at 6:20 AM, David Malouf wrote:
If I never see "wireframe" as a deliverable again, I will be a
happy man. The age of visio, omniograffle, axure, iRise, etc. I
hope come crashing down (now offense to all the coders who worked
hard on these tools), in favor of Fireworks, Catalyst, Flash, Blend
and Illustrator, Coda, etc.
I sure hope this isn't what you're teaching your students at SCAD. I
would hope that as practitioners and educators we can realize the
value for various methods and when they are appropriate.
Animators and game developers use storyboards and wireframes in
their process. If there's any question, watch a documentation on how
Pixar makes films or speak to people working at EA.
Axure and iRise are not wireframing tools. They are documentation
and simulation tools, which are used much more for creating
prototypes than static wireframes.
For the time being and foreseeable future, there is and will be a
great deal of fantastic design work done incorporating wireframes in
the design delivery process.
We haven't done a wireframe in 2 years. We only prototype these
days. However, I still realize the value of wireframes and how they
can help in the design process. Would I rather see more prototyping
and less wireframing? Sure. But at the same time, I realize that
there are companies who are much more documentation driven and
prototyping might not be right for them (yet).
Cheers!
Todd Zaki Warfel
Principal Design Researcher
Messagefirst | Designing Information. Beautifully.
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In theory, theory and practice are the same.
In practice, they are not.
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