This is one of those threads that won't ever tip either way, because 'it
depends'. Everything that's been said here is valid. Let me throw out one
more scenario (that I work in)- very large scale products. We
have separate folks who do

1. User Research/ Sketches/ Wireframes/ Process Flows/ UI/ non-production
level prototypes/ Usability (this seems bigger only because I expanded all
the steps involved)
2.Visual Design/ Branding/ CSS
3. Front End Dev

All 3 report into the same structure, but these roles need to
be separate because they are all each full time roles. Yes, I 'work in
Visio' (Omnigraffle in my case) all day, but I don't get paid because of my
killer Omnigraffle skills. This forum knows better what I bring to the
table. In large scale products like the one that I work on, people working
on all three will result in overall mediocrity.

If I were leading an effort to build say a small 5-10 'page' website, it
would be foolish to hire to do the same. If I were designing a really
complex product (like say a medical device or such), Design Research would
probably be a separate role. And so on. There is such a wide spectrum of
products & projects in the marketplace, that there is space for all. Saying
that wireframes need to go, or designers should not code is just plain
wrong.


> That's not to say I don't think more people should be doing more
prototyping and less wireframing, because I do.            > However, I
realize that there are a number of environments that require heavy
documentation (e.g. government,             > corporate) and so in those
contexts I see wireframes w/behavior notes as being valuable.

-- 
-Vishal
http://www.vishaliyer.com
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [email protected]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to