On Tuesday, March 17, 2009 1:20 AM, Dave Malouf said:

> to even be in conversation with mechanical engineers. You have to
> know the material that people are going to be interacting with, how
> to forge it to what you need it to be AND to your point about
> communication, you need to be able to create your own apearance
> models. NOT b/c you have to do them in the real world, but having the
> craft mastered is a process of well mastering the craft of your
> medium, so when you communicate within it, or to others who have to
> understand it, you do so with unparalleled command.

Okay Dave, you've mentioned this twice now and Google and Wikipedia are
leading me to things that I can't quite tie to your quotes.

So, can you please explain what an "appearance model" is, in the context
of IxD?

Thanks :)

Meredith
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