neat symbolic. i like the name.
Panics coda is rather new skool and it has a built in terminal feature. Leopards Terminal introduced the tabbed terminal that iTerminal had over it.... cygwin is pretty cool for a windows environment. This is all right here right now. I just worked with two developers that battled over command line and a gui and I was stuck in the middle. I really think for me command line is more appropriate for a certain task set and the UI route for another. I like deleting everything and starting from scratch and not getting hung up on something that is going to be defunct in a nano-second. Learning new UI/command lines etc is like snowboarding a new mountain. The challenge is exhilarating and it's even better when it happens to be made for you. The best jobs I've had were where I had to be chained to a desk are the ones when you ask what machines and software do you use and they say 'you can pick the machine and list your software'. I have the luxury of working from home at the moment and it rules. I think their was a post awhile back about the pros and cons of the two. I think people that allow the offsite guy are far more organized to be able to break off a module of work and trust you'll return what they ask. Onsite gigs are always haywire and kind of a waste of time. Old schoolers should return and set things straight. The mac was so instrumental because they standardized the keyboard shortcuts and all the apps made for it had to conform and it was easy to do the same key combinations. Love those days... On Mon, Mar 23, 2009 at 8:47 PM, Jared Spool <[email protected]> wrote: > > On Mar 23, 2009, at 11:01 PM, John Vaughan wrote: > > This is a bit of Ye Olde Schoole, but in '95 we were migrating a "green >> screen" commandline-driven online equity trading system (one of the first: >> Instinet) from keyboard-only entry to this newfangled, glitzy, graphical >> Windows interface. One of the major challenges - and a design mandate - was >> to include the keyboard shortcuts along with the gooey/mousey UI. >> > > AOL had this in '89 > > If you really want to get Old School, in 1985, at Symbolics ( > http://en.wikipedia.org/wiki/Symbolics), we had a combined window-based > and command line system. (You can see what a screen looked like here: > http://is.gd/oE1s) > > At the bottom was a command line prompt. Commands were context-sensitive > and had auto-completion capabilities. While entering a command, you could > click on any object on the screen and its semantic-equivalent would be > inserted in the command appropriately. > > This was back 7 years before the introduction of Windows 3.0 and Excel. > > The Symbolics machines had many amazing interaction design innovations that > have never (or rarely) been seen since. It was an honor to work on them back > then and I miss them frequently. > > Jared > > Jared M. Spool > User Interface Engineering > 510 Turnpike St., Suite 102, North Andover, MA 01845 > e: [email protected] p: +1 978 327 5561 > http://uie.com Blog: http://uie.com/brainsparks Twitter: jmspool > UIE Web App Summit, 4/19-4/22: http://webappsummit.com > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
