During and after research phases, I always try keep a record of ideas that I
have which could one day be solutions. I capture these ideas in my trusty
moleskin, that hardly leaves my side. Some say that sketching out solutions
during the research and analysis stages could make you bias towards the
eventual end solution. However, it is part my practice to create the sketch
and then act like it doesn't exists. For me the ability to create and ignore
is a critical skill to have as a designer.

These early sketches are important because they capture any early ideas or
concepts you get while you learn about the user or domain. In a way, you are
using skills that Dan Roam talks about in 'The Back of the Napkin' by using
visuals communication skills to articulate your ideas.

I guess the important part of what I am trying to say is that it is ok to
generate early concepts that may one day be solutions to a given problem.
Just be responsible enough to ignore these concepts until such time that you
can review them holistically and see how they fit into the big picture of
things. By creating early concepts you are proactively synthesizing the data
you are collecting or reviewing. This way you don't lose any of the finer
details you might learn, that normally get filed away  and you might lose
when you go back to review the data.

Peace!

Brad Ty Nunnally
----------------------------------------
Interaction Designer
Twitter: bnunnally
Blog: http://bnunnally.tumblr.com



On Sat, Mar 28, 2009 at 4:18 PM, Dave Malouf <[email protected]> wrote:

> In my contextual research methods class that I teach which was created
> by Jon Kolko there is a deliberate "design opportunities" piece to
> the research process.
>
> In the other professor's teaching, she doesn't take it this next
> step, but I not only encourage, but require that visualizing your
> opportunities in some manner (synthesizing).
>
> Further, I encourage (this I don't require) that during all phases
> of design research that students sketching solutions inspired by what
> they observe or otherwise listen to. The non-linear nature of design,
> implores this type of tool b/c sketching is associative in nature
> while at the same time being constructive and applying synthesis.
>
> It is not meant to be an ends, but rather a reference point of the
> moment. It works to help processing, create moments of interpretation
> and reflection and create new data points for analysis. AND lead
> towards post analysis synthesis.
>
> So I concur.
>
> -- dave
>
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=40670
>
>
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