It is a contentious topic. I summarized multiple sessions from the Software 
User Assistance conference just held in Seattle:

UA2009: Documentation's changing world (has Help research results) 
http://www.cleverhamster.com/clever_hamster/2009/04/ua2009-documentations-changing-world.html

UA2009: Embedded user assistance (help in context) 
http://www.cleverhamster.com/clever_hamster/2009/04/ua2009-embedded-user-assistance-help-in-context.html

...and we're taking this to heart and (with our R&D change to agile/scrum) are 
making it job one to have the writers improve the interface/flow itself and the 
"hidden" help: labels, titles, tips, examples, on-screen guidance. Much higher 
ROI.

Hth!
Mary Connor

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of Bill 
Marshall

Help functionality is a recurring point of contention in nearly every project I 
work on. I do Voice UX design, and very often our products are used in-car 
where users can't or shouldn't be looking at a screen for cues. <snip>
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