Nice write-up of Brenda Brathwaite's return to non-electronic game design:

<http://www.escapistmagazine.com/articles/view/conferences/tgc_2009/6021-TGC-2009-How-a-Board-Game-Can-Make-You-Cry>

One of many things it has me thinking about is how (if?) I can create emotional responses using only physical objects that carry emotional weight.


--
J. Eric "jet" Townsend, CMU Master of Tangible Interaction Design '09

design: www.allartburns.org; hacking: www.flatline.net;  HF: KG6ZVQ
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