>>And maybe a pertinent question is how do you design for learnability? I just came across a couple of paragraphs that reminded me of this post. The author mentioned a rock climbing instructor having his students attempt to climb one of those indoor rocks & lectured after on how to properly shift your weight etc...
The book says he created a sort of R-mode to L-mode (right side, left side..brain) flow. I hope this helps and you are still accepting thoughts on this. I've been apart of a few teaching tool projects and the thought never even crossed my mind. HA. I think hands on then research works best for me. The only complaint with that method would be not knowing what something is and trying to find an answer if you jump right into it without having any prior knowledge. Test the waters with something that sinks fast before you dive in... ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
