That actually is a fantastic point. You are quite right about the need for the director who holds the overall vision in their head. The reason I didn't go into detail about it is that I talked extensively about just that topic in a previous article that I referred back to called the UX Designer's Role in the Ensemble: Directing the Vision. http://uxmatters.com/mt/archives/2008/12/the-ux-designers-place-in-the-ensemble-directing-the-vision.php
Traci Lepore Graphic Designer [email protected] 617-821-2156 > To: [email protected] > From: [email protected] > Date: Tue, 9 Jun 2009 00:40:58 +0000 > Subject: Re: [IxDA Discuss] iteration and innovation > > There´s just one aspect that I´m missing a little - how about the > director´s role in the whole process? Wouldn´t that be the person to > step back one step and take a look at the whole - giving input - > smoothing over rough spots... I´m wondering: how does this role fit > in with the idea? And do you need that person - does it work without > a director? > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=42683 > > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
