Hey all, I have two panels up for consideration this year: Devil in the Details: Appropriate Wireframe Fidelity: Wireframes can be executed in many different ways; From hand-drawn napkin doodles to very precise layouts. Is one better than the other? When is the right time to do a sketchy wireframe versus a high-fidelity one? When should you take it to the next level and turn it into a functional prototype? As the nature of the web and the way we use it changes and adapts to advances in technology, so too do we need to change and adapt how we define user experiences on the web. Wireframing needs may differ from project to project, and it is vital to retain a level of flexibility when determining your approach. http://panelpicker.sxsw.com/ideas/view/3068 How I Stopped Worrying And Learned to Love My Audience: An Introduction to UX (User Experience): Some describe it as making things enjoyable and easy to use. Others describe it as all of the elements that impact one’s perception of a product or system. From information architecture, to user research, to user testing, this presentation is about what UX (User Experience) is and why it should be an integral part of every website or application project. http://panelpicker.sxsw.com/ideas/view/3078
Please take a moment to look over and register and vote if you feel so inclined! Thank you, -MIKE DUNN ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
