I do not know if this topic has been discussed earlier, if so, I apologize for posting it again.
Recently alot of articles that discuss Wii Fit users getting muscular pain are being written. User of Nintendo Wii get muscular pain due to an excessive use of the console. The tennis game for instance invite the user/player to serve and hit the tennis ball as a "real player". My colleague came into work yesterday having massive pain in her back and legs. She told me that she had been using the Wii Fit for some days and did several push ups, leg push, pull ups and other excercises quite intensely. I told her that she might had forgot to strecth out. "YES! You are right! I don't stretch out at all... The Wii tells me that I have to do a certain amount of movements but never tells me to strecth out in the end. I Don't think about it myself" Do you see a lack in the research prior to making this Wii Fit? Could this problem have been avoided before launching the Wii fit? ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
