Nice little example: http://www.guardian.co.uk/technology/gamesblog/2009/feb/10/gameculture-apple
<http://www.guardian.co.uk/technology/gamesblog/2009/feb/10/gameculture-apple> "iShoot was widely ignored for several weeks before Nicholas decided to produce a cut-down 'Lite' version which he made available for free. "it quickly became the #1 free application, and iShoot sales followed suit. [...] While at the top of the Paid Apps chart, iShoot was getting over 10,000 downloads a day, at $2.99 each. Take out Apple's standard 30% commission and Nicholas was pulling in $21,000 a day. He quit his job at Sun and is now working on a new game" ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
