Dave - very glad you brought this thread back to the principles!

You said:
> Clarity over simplicity - simple is as simple does. Be clear is
> always required, simplicity is not always the goal, but 
> simplicity CAN aid in clarity

Which I thought was interesting because when I first read Thomas'
first point and "Less is more %u2013 much more" comment, I thought
about digital products like Adobe Illustrator and Photoshop, where
less is definitely NOT more.

I don't think that a broad "stay simple" principle is useful
globally unless all you design for are novice or infrequent users. As
you say, however, you can (and should) always be "clear", regardless
of how simple/complex you need to make your experience for your
audience.

Regarding the aesthetics discussion and craigslist ... i've often
used craigslist as an example when discussing the principles and
characteristics i'm working on (charux.com).

I originally described the "aesthetic" principle in my model as
"aesthetically pleasing" - but that totally doesn't take into
account personal taste and doesn't cover things like craigslist or
the Hummer. I eventually changed the description to "aesthetically
appropriate".

Craigslist's aesthetic is appropriate for the expectations its users
have (garage sale, flea market, newspaper listing, etc). It would be
interesting to see if it was as successful if it looked as polished
as apple.com (for example).

 - Richard


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=45640


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