Point taken Brandon and in the same vein... one wouldnt present a
concept or lofi mockup without verbally expressing the expected user
interaction or back-end mechanics.

As Michael just tweeted: Buxton: "There is no such thing as a low
fidelity or high fidelity prototype--only the right or wrong
prototype."
http://twitter.com/konigi

Understanding your audience is more important than the number of
features used to create your mockup.

/pauric


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=45590


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