Hi Thomas:

Tried hard to avoid definitions, but ... *sigh* what is your
definition of UCD?

"There is no transcendence from these findings into the actual
design and implementation." - Don't agree. There are plenty of
instances where Usability Testing, as an example method, has provided
clear findings and solid recommendations towards improving the design
or in some cases completely realigning strategy or UI frameworks. 

"some good developers and designers to follow that through who care
equally and who have a genuine interest in making interfaces and user
experiences that are easy to use." - Agree but still think you need
to involve users along the way. Does it have to be a pure UCD
process, maybe not, but again this is where the right balance of
focusing on user needs, knowing what research they are based on,
following best practice, listening to the business, using design
patterns (to name a few) and involving users at the right stages is
is helpful.

"What bothers me even more is that it seems as if UCD ignores any
kind of accumulated knowledge and insist that every project should be
using the UCD process." - Dont think it should and what do you base
this on?

"Yet the real experts where those who didn't use UCD IMHO, apple."
- Do we know this about Apple? Do we know that Apple didnt apply some
part of UCD in their process?

I dont see this a whole or nothing approach with process -  following
UCD or not following UCD, its a mix of the right approaches that make
all the difference - time, budget, culture, usability/UX/design
maturity also play a role.

"They know what they want in the old paradigme but that is hardly
different than what any good interface desiger or UX knows through
the accumulated knowledge they have or by conducting reasearch into
mapping what kind of problems users are going to make." - Perhaps
but we have also seen many cases where the user articulates what they
want clearly, it confirms what we thought and it helps the business
communicate the voice of the customer to help make their case to
management.

"I am all for doing user research and finding out what kind of
problems users have, but to claim that they can suggest how to solve
them is flat out wrong, how would they know?" - Some do and are
becoming savvy enough to know. Part of our job is to know what
suggestions to use and not use for our user base. This includes
looking for patterns in data and finding insights that make a
difference.

Will conclude by saying that no one process solves all problems, but
think its a flaw not to involve users at some point. Does it have to
be the purist UCD approach, perhaps not ... 

For the rest, would make for a good face to face discussion at
Interaction 10 or maybe a panel? *yikes!*

Good stuff!

rgds,
Dan




. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=46034


________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [email protected]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to