My feeling is that this demo/scenario is meant to be more visionary and to visualize different patterns and opportunities moving forward, rather than being a representation of an upcoming product.
As far as hardware goes, there's actually a need from various manufacturers to justify development of new/better technology. As UX designers, by creating vivid representations of great use cases we can actually drive the development of hardware in the right direction. Battery life is a no brainer, of course, but things like having great cap/res screen like capabilities need justification to get more resources. Videos such as this become both internal and external marketing materials for manufactures to secure resources on interesting tracks. This is different from tradition, where a design team might be given a new technology and then told to make something interesting and useful out of it. Don't discount your visionary power for shifting industry in more interesting directions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=45951 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
