My feeling is that this demo/scenario is meant to be more visionary
and to visualize different patterns and opportunities moving forward,
rather than being a representation of an upcoming product.

As far as hardware goes, there's actually a need from various
manufacturers to justify development of new/better technology. As UX
designers, by creating vivid representations of great use cases we
can actually drive the development of hardware in the right
direction. Battery life is a no brainer, of course, but things like
having great cap/res screen like capabilities need justification to
get more resources. Videos such as this become both internal and
external marketing materials for manufactures to secure resources on
interesting tracks.

This is different from tradition, where a design team might be given
a new technology and then told to make something interesting and
useful out of it. 

Don't discount your visionary power for shifting industry in more
interesting directions. 


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=45951


________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [email protected]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to