hmm? I would argue that a circular motion is not idea when you don't
know the pointing device being used. E.g. a mouse or even the
limitations of a trackpad don't really afford the ergonomic fidelity
to make a circular gesture that a 'click-wheel' or even a knob in
their physical form allows for. I would further argue it is the
reason why the circle doesn't even exist in the iPhone where direct
(unabstracted) articulation is present because of the lack of
physical feedback.

Most circular forms I have seen on even the iPhone are more about
being carousels where only the top or the bottom is truly being
articulated. Looking at my son's Old MacDonald game which has a
circle presentation, doesn't work as a whole circle in reality. Or
more aptly is really hard to make it work.

-- dave


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=46499


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