> Hi Jan
> I've done this a few times, and one thing that worked quite well was
> getting the team to draw up personas, stick them up on the wall, then all go
> around and add post-its to other people's with their comments.
>
> Make sure you have plenty of data for them to work from - run through
> demographic stats, any qualitative research you have, any quantitative
> stuff. Without the supporting data, it will probably fall apart!
>
> Quick ice breaker to introduce them to the session - give them a piece of
> paper and ask them to draw the person next to each other. They all do this
> and then start apologising and laughing. This worked well, but I can't claim
> to have invented it - check out Tim Brown's video on TED:
> http://www.pixelthread.co.uk/archives/102
>
> Also good post here on Boxes and Arrows:
> http://www.boxesandarrows.com/view/using-design-games
>
> Don't stop at personas, move onto tasks and get the team to start process
> mapping some top level interactions related to the personas.
>
> Have fun!
> All the best
> Sam
>


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