> Hi Jan > I've done this a few times, and one thing that worked quite well was > getting the team to draw up personas, stick them up on the wall, then all go > around and add post-its to other people's with their comments. > > Make sure you have plenty of data for them to work from - run through > demographic stats, any qualitative research you have, any quantitative > stuff. Without the supporting data, it will probably fall apart! > > Quick ice breaker to introduce them to the session - give them a piece of > paper and ask them to draw the person next to each other. They all do this > and then start apologising and laughing. This worked well, but I can't claim > to have invented it - check out Tim Brown's video on TED: > http://www.pixelthread.co.uk/archives/102 > > Also good post here on Boxes and Arrows: > http://www.boxesandarrows.com/view/using-design-games > > Don't stop at personas, move onto tasks and get the team to start process > mapping some top level interactions related to the personas. > > Have fun! > All the best > Sam >
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