I struggle with this same thing. I think its why I went into education
(among other reasons). But since we have all been effected (me
included: if you only knew how much TV I watch, e.g.) by these
realities, it makes it really hard for any of us to truly push out of
them.

But this is why I have been concentrating on my work being less about
designing the behavior of products and more about designing the
behaviors of people through the behaviors of products & services. 

There is an idealism to this though that doesn't map against the
realities that all designers are facing. Work in our world has to pay
for the food & shelter minimally required according to the cultural
standard of living you as a designer have said is what you
need/want/deserve, etc. We all can't do everything pro-bono or even
go work for Bono. ;-)

I also think this is all very difficult b/c of the needs of the
economic structures we are embedded in. We just can't stop making
stuff on a dime. Part of the story of stuff (reference on purpose)
that we have to acknowledge is that the money they generate does
currently make the world go round. So working to "stop" that is
well contra-indicated w/o HUGE social, cultural, and economic
changes.

Oy! I'm depressed ... I think it is time to play a game on my
iPhone. Ah! Doodle Jump will soothe my mind. ;-)


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=47301


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