Has anyone used a fluid 960 grid framework for rapid prototyping?e.g. http://www.designinfluences.com/fluid960gs/
I'm particularly interested in how usable it is for a UX person like me with *some* (i.e. junior level) CSS/XHTML knowledge. I've had a quick play with it, but wondering how practical and efficient it is for 'mock ups' and client work. I can see it being extremely efficient down the line when moving into development (i.e. prototype becomes the development solution), but I'm anticipating it takes a little longer during the early prototyping phase. Any thoughts? Any other CSS/HTML frameworks (Blueprint, etc) you'd recommend? Particularly interested in: * Fast prototyping.. i.e. speed! * Re-usable code Cheers, Andy http://andyhoward.id.au/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
