[image: newsletter]
  Metaphor Brainstorming: Using Metaphors to Generate Design Ideas,
Requirements, and Product Personality Workshop with Chauncey Wilson

Metaphor brainstorming is a powerful ideation and conceptual design
technique for generating underlying metaphors, requirements, features, and
attributes for new and existing products. Metaphor brainstorming begins with
traditional brainstorming of high-level metaphors. These metaphors are then
deconstructed into their components and attributes. Finally, the items from
the deconstruction are mapped to potential features, requirements, or
attributes of the new product.

Metaphor brainstorming is most useful during the early stages of design for
developing conceptual models, generating requirements, and early user
interface design where you are specifying the relationship between features
and specific user interface metaphors.

In this workshop, Chauncey Wilson will:

1.    Describe the metaphor brainstorming process;

2.    Explain how take the output and convert that into requirements and
design concepts;

[image: cid:[email protected]]

*When?*
January 21st, 2010 6:30PM

*Where:*
Autodesk
399, Pu Dian Road, Pudong New District, Shanghai, 200122, P.R. China
view map <http://farm3.static.flickr.com/2705/4276055882_0b620025bc_o.png>
中国上海市浦东新区浦电路399号欧特克软件(中国)有限公司
+86 21 3865 3333

*RSVP:            *
Due to the limited number of seats (50 seats), you must *confirm your
presence<[email protected]?subject=%27metaphor%20brainstorming%27%20workshop%20with%20chauncey%20wilson:CONFIRM%20MY%20PRESENCE&body=This%20is%20to%20let%20you%20know%20I%27d%20like%20to%20confirm%20my%20presence%20at%20this%20event>
* to attend this event





[image: baili]*Chauncey Wilson* | Autodesk, Inc. <http://www.autodesk.com/>
Senior User Researcher at Autodesk in Waltham and an adjunct professor in
the Human Factors in Information
Design<http://www.bentley.edu/idcc/courses_grad_mshfid.cfm>graduate
program at Bentley
University <http://www.bentley.edu/>, Chauncey Wilson has more than 25 years
in the field as a usability engineer, usability manager, user researcher,
and development manager. Chauncey has presented at CHI<http://www.sigchi.org/>,
UPA <http://www.upassoc.org/>, HFES, APA, and STC conferences and has
co-authored chapters in the 1997 Handbook of
HCI<http://www.amazon.com/gp/product/0444818626?ie=UTF8&tag=d3tidetecu-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=0444818626>,
and Cost-Justifying Usability, Second Edition: An Update for the Internet
Age, Second 
Edition<http://www.amazon.com/gp/product/0120958112?ie=UTF8&tag=d3tidetecu-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=0120958112>
.

Chauncey recently edited a book for web designers due out later this fall,
and just published User Experience Re-Mastered: Your Guide to Getting the
Right 
Design<http://www.amazon.com/gp/product/0123751144?ie=UTF8&tag=d3tidetecu-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=0123751144>.
He also wrote "The Well-Tempered Practitioner" column for the ACM CHI
publication Interactions during 2006 and 2007, collaborated on the UPA Code
of Conduct<http://www.upassoc.org/about_upa/leadership/code_of_conduct.html>,
and is co-editor of the Methods sections of the UPA Body of Knowledge
(BoK)<http://www.upassoc.org/upa_projects/body_of_knowledge/bok.html>
.

In addition to his usability and design work, Chauncey is also a serious
amateur chef, gadgeteer, bookophile, and photographer.





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[image: cid:[email protected]]

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