Dave -
Agile is not one way of doing things. It's a movement away from traditional 
software development. Agile embraces a process much more in step with the 
traditional design process. The people I've worked with who are leaders in 
agile, debate agile methods among themselves - and practice those methods that 
work for them. There is no agile movement to disagree with or fight - there is 
just the idealistic manifesto which is only the spark that ignited a flame. 
Real world agile is simply a collaborative development process rather than a 
development team locking themselves in a room and not coming out until the 
product is finished. Cooper speaks very clearly to this and suggest the 
interaction designer take the leadership role in the early stages of the 
product. I agree.

I believe Cooper's reference to aesthetics is through the word 'tactile'. The 
vast majority of developers do not discuss aesthetics - they don't understand 
it because it is not concrete. They have little knowledge and understanding of 
typography, color theory, or the basic principles of visual design.

Since when is interaction design not analytical or empirical - that is at our 
core is it not? It's interaction design's empiricalness that makes it so 
useful. If you recall from Cooper's 2008 keynote, he gave the advice that 
interaction designers should utilize their research and data as a tool to 
engage the developers. They respond to data and logic.

I read this new presentation feeling that what he describes is what I've been 
doing for the past year.

-b
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