Richard - This is probably a long shot, but if you feel passionate about the cause of sketching (as you should), would it be possible to convince the leadership in the company to take part in a workshop that you put together? Put together a program that presents a design problem, and have half the participants sketch, then wireframe, and the other half only wireframe.
Take those final solutions and put them in front of users (could be other people in the company who aren't participants), to see which process wins out. I'd bet money that the sketch/wireframe process wins over the wireframing-only process, due to the amount of ideas that can be generated quickly in a rough form before codifying to a digital format. There are probably more ways you could structure a workshop like this, but I think putting them in the designer's shoes for a bit might help drive the point home. Sometimes the best way to prove them wrong is to have them prove themselves wrong. Justin ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
