On Thu, Feb 11, 2010 at 1:25 PM, mark schraad <[email protected]> wrote:
> > But I think it is also time to add a another category. Working in a small > shop, on your own, or even in a startup allows a designer room to work in a > very pure structure. But the lions share of design work is in cross > discipline, multi influence structures where the 'designing' is not the > entirety of the job. > > ... > > So... Maybe we need another category that includes those skills and tools. > > pragmatics... I agree. I tweet-proposed a designer-developer / developer-designer dictionary a while back, toward just that end: helping people get things done. > I would suggest that Bill Buxton's 'Sketching the User Experience', for > instance talks a lot to those skill sets and might be better placed in this > category. I would also submitt that Roger Martin's 'designing the business' > is another... and 'managing the design factory' a third. > > I'm sure it's already on the list, but wouldn't Russ and Carolyn's UX Project book fit in that category? -x- -- Christian Crumlish MY NEW BOOK: Designing Social Interfaces. http://designingsocialinterfaces.com Get It. Read It. Love It. Review it. on Amazon: http://www.amazon.com/dp/0596154925/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
