troll
On Tue, Dec 31, 2013 at 1:38 AM, Colin Stanners <cstann...@gmail.com> wrote: > The same could be said of one fellow's movie choices, or at least of the > ones that aren't so abstract as to go beyond the boorish concept of > identifiable themes. > > BTW I saw this image and I thought of you: > > > > > On Mon, Dec 30, 2013 at 11:53 PM, Justin Lacko <jus...@takaji.ca> wrote: > >> ...but with penises, right? >> It seems that most of your games are penis-related. >> >> >> On 30 December 2013 22:29, Jim MacKenzie <protoj...@gmail.com> wrote: >> >>> And if there was enough interest, I suppose I could put together a short >>> class or two, maybe putting together a metal gear solid stealth type game. >>> On Dec 30, 2013 10:25 PM, "atrau...@gmail.com" <atrau...@gmail.com> >>> wrote: >>> >>>> I guess this is all something to consider for the future then :) >>>> >>>> >>>> >>>> On Monday, December 30, 2013, Jim MacKenzie wrote: >>>> >>>>> No idea when the next game jam would be. I'd like to have another big >>>>> one at the space. I don't know of much in the way of talks or >>>>> presentations >>>>> that go on. There's the Winnipeg unity user group but not much activity >>>>> recently. Occasionally people post stuff on the igda page, but also not >>>>> much recently. >>>>> On Dec 30, 2013 8:18 PM, "atrau...@gmail.com" <atrau...@gmail.com> >>>>> wrote: >>>>> >>>>>> * Yes, Unity game development. :) >>>>>> On 30 Dec 2013 16:33, "atrau...@gmail.com" <atrau...@gmail.com> >>>>>> wrote: >>>>>> >>>>>>> Lately I've been looking to diversify away from my usual server side >>>>>>> PHP stuff during my recreational programming hours. So I started >>>>>>> watching >>>>>>> some tutorials on Unity during my xmas break and have been following >>>>>>> along. >>>>>>> It's nice finally coming to grips with the tool & it's APIs...But now >>>>>>> I'm >>>>>>> starting to wonder if I could learn more from others! >>>>>>> >>>>>>> Do we have any members or friends of members who are interested in >>>>>>> or have been known to do talks on Unity? I feel like it'd be neat to >>>>>>> hear >>>>>>> some first hand accounts about peoples' workflows with the tool. >>>>>>> Whether >>>>>>> creating new elements, augmenting existing ones and all the techniques >>>>>>> in >>>>>>> between. >>>>>>> >>>>>>> >>>>>>> >>>>>>> Alexander Trauzzi >>>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> SkullSpace Discuss Mailing List >>>>>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss >>>>>> Archive: https://groups.google.com/group/skullspace-discuss-archive/ >>>>>> >>>>> >>>> _______________________________________________ >>>> SkullSpace Discuss Mailing List >>>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss >>>> Archive: https://groups.google.com/group/skullspace-discuss-archive/ >>>> >>> >>> _______________________________________________ >>> SkullSpace Discuss Mailing List >>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss >>> Archive: https://groups.google.com/group/skullspace-discuss-archive/ >>> >> >> >> _______________________________________________ >> SkullSpace Discuss Mailing List >> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss >> Archive: https://groups.google.com/group/skullspace-discuss-archive/ >> > > > _______________________________________________ > SkullSpace Discuss Mailing List > Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss > Archive: https://groups.google.com/group/skullspace-discuss-archive/ >
_______________________________________________ SkullSpace Discuss Mailing List Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss Archive: https://groups.google.com/group/skullspace-discuss-archive/