troll

On Tue, Dec 31, 2013 at 1:38 AM, Colin Stanners <cstann...@gmail.com> wrote:

> The same could be said of one fellow's movie choices, or at least of the
> ones that aren't so abstract as to go beyond the boorish concept of
> identifiable themes.
>
> BTW I saw this image and I thought of you:
>
>
>
>
> On Mon, Dec 30, 2013 at 11:53 PM, Justin Lacko <jus...@takaji.ca> wrote:
>
>> ...but with penises, right?
>> It seems that most of your games are penis-related.
>>
>>
>> On 30 December 2013 22:29, Jim MacKenzie <protoj...@gmail.com> wrote:
>>
>>> And if there was enough interest, I suppose I could put together a short
>>> class or two, maybe putting together a metal gear solid stealth type game.
>>>  On Dec 30, 2013 10:25 PM, "atrau...@gmail.com" <atrau...@gmail.com>
>>> wrote:
>>>
>>>> I guess this is all something to consider for the future then :)
>>>>
>>>>
>>>>
>>>> On Monday, December 30, 2013, Jim MacKenzie wrote:
>>>>
>>>>> No idea when the next game jam would be. I'd like to have another big
>>>>> one at the space. I don't know of much in the way of talks or 
>>>>> presentations
>>>>> that go on. There's the Winnipeg unity user group but not much activity
>>>>> recently. Occasionally people post stuff on the igda page, but also not
>>>>> much recently.
>>>>> On Dec 30, 2013 8:18 PM, "atrau...@gmail.com" <atrau...@gmail.com>
>>>>> wrote:
>>>>>
>>>>>> * Yes, Unity game development. :)
>>>>>> On 30 Dec 2013 16:33, "atrau...@gmail.com" <atrau...@gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>>> Lately I've been looking to diversify away from my usual server side
>>>>>>> PHP stuff during my recreational programming hours.  So I started 
>>>>>>> watching
>>>>>>> some tutorials on Unity during my xmas break and have been following 
>>>>>>> along.
>>>>>>>  It's nice finally coming to grips with the tool & it's APIs...But now 
>>>>>>> I'm
>>>>>>> starting to wonder if I could learn more from others!
>>>>>>>
>>>>>>> Do we have any members or friends of members who are interested in
>>>>>>> or have been known to do talks on Unity?  I feel like it'd be neat to 
>>>>>>> hear
>>>>>>> some first hand accounts about peoples' workflows with the tool.  
>>>>>>> Whether
>>>>>>> creating new elements, augmenting existing ones and all the techniques 
>>>>>>> in
>>>>>>> between.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>    Alexander Trauzzi
>>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> SkullSpace Discuss Mailing List
>>>>>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss
>>>>>> Archive: https://groups.google.com/group/skullspace-discuss-archive/
>>>>>>
>>>>>
>>>> _______________________________________________
>>>> SkullSpace Discuss Mailing List
>>>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss
>>>> Archive: https://groups.google.com/group/skullspace-discuss-archive/
>>>>
>>>
>>> _______________________________________________
>>> SkullSpace Discuss Mailing List
>>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss
>>> Archive: https://groups.google.com/group/skullspace-discuss-archive/
>>>
>>
>>
>> _______________________________________________
>> SkullSpace Discuss Mailing List
>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss
>> Archive: https://groups.google.com/group/skullspace-discuss-archive/
>>
>
>
> _______________________________________________
> SkullSpace Discuss Mailing List
> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss
> Archive: https://groups.google.com/group/skullspace-discuss-archive/
>
_______________________________________________
SkullSpace Discuss Mailing List
Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss
Archive: https://groups.google.com/group/skullspace-discuss-archive/

Reply via email to