The server discovery protocol relies on UDP, and it relies on the player
being on the same subnet as the server. It's possible that for some
reason the player is on a different subnet (compare the netmask & IP
settings), or it's possible that for some reason the wireless bridge is
not playing nice with the broadcast.


-- 
radish
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View this thread: http://forums.slimdevices.com/showthread.php?t=58244

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