Unlikely. The clocks in the S2s are generally very stable. More likely that the server clock is drifting; perhaps there is a problem with it running in a VM.
The adjustment mechanism, by which SC tracks relative drift between the SC server clock and the player clock, is deliberately slow, so as to avoid big jumps due to short-term network congestion and similar effects. Actually it is slow only in one direction: the biggest positive adjustment you will see is +5ms, while it will jump as much as necessary in the other direction, on the basis that network latency cannot be negative :-). So, if you reset the SC server clock, it is probably necessary to force the player to reconnect, either by rebooting it, going through the network connection dialogue again, or disconnecting the network link long enough for the connection to fail. Once you got it in sync, did it stay in sync for an extended period -- awy ------------------------------------------------------------------------ awy's Profile: http://forums.slimdevices.com/member.php?userid=7480 View this thread: http://forums.slimdevices.com/showthread.php?t=58797 _______________________________________________ discuss mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/discuss
