pippin;631652 Wrote: > a few ms, depending on your sample rate. > The problem is that most computer audio drivers keep internal buffers > from which they play and you can't know how long it will actually take > from the moment you queue something up til the moment it's being > played.
This is why I was thinking at app that actually listens to what is being played would be ideal: The buffer, latency, etc, would all be present in that real life measurement. Kind of like how our ears can hear it -- but can't tell me whether is 7rms or 750 ms. :) -- nathan_h ------------------------------------------------------------------------ nathan_h's Profile: http://forums.slimdevices.com/member.php?userid=22786 View this thread: http://forums.slimdevices.com/showthread.php?t=87748 _______________________________________________ discuss mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/discuss
