undret;650712 Wrote: 
> Or, I do not know how the player control works, but are the commands
> proxied by mysb.com?
> 
Yes Controller commands first go to the server, which sends them back
(if needed) to the player.
So there is just an indirect connection between SqueezeCommander and
SqueezePlayer. 
So it might be that the 'pause' command can get lost on the way back or
forth. But this is a really small packet so a slow network (working)
connection shouldn't be a big problem.

As said: I rather think that SqueezePlayer only accepts a 'pause' when
it's in the playing state (as buffering right now is implemented as an
(automatic) pause - so I guess an explicit pause is just ignored).


-- 
bluegaspode

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